Aug 25th Game Content Adjustments

New Content:
1. The new Recap function is now available to all players who have reached at least Lv. 35. The Recap function allows you to view all past limited-time Secret Realm event story sequences.
2. You'll be able to access the new Yggdrasil's Memories function after completing Chapter 1 of Langrisser's second story arc. All Yggdrasil's Memories Fragmented Story world map sequences will be recorded here.
 
Stage & Battle Adjustments:
1. Adjusted the Lancer & Cavalry ranged normal attack damage mechanism of Spirit Gun and Strong Wind Snipe. Using these skills to enter battle accompanied with soldiers, will no longer result in the issue where soldiers would not attack.
2. Optimized special effect behavior when dealing damage to friendly units. When heroes deal damage to friendly units due to certain special conditions, it will no longer trigger effects that should only take effect on "enemy units" (for example, Hiei's Detect on himself, Bernhardt's Rupture on friendly units, Demonslayer's dispel effect on friendly units, etc.). In addition, special friendly unit effect will no longer be effective on enemy units, such as Betty's talent.
3. The "immune to all fixed damage" status present in the Timeless Trial's SSS5 difficulty has been changed to "immune to percentage-based fixed damage".
4. The Goblin Knight's skill description has been changed to "Soldier Crit Chance +X%. Upon landing a critical hit, steals 1 buff from the enemy and applies 1 strong debuff. "
5. The "Oracle" class's INT has been upgraded.
6. The Mythical Realm faction has been added to Recommended Factions in Guild Battles.
7. Fixed a problem where the turn count of the Tidal Surge status would not be reduced when used in conjunction with the special effect of Angelina's exclusive equipment "Flower in the Wind" (When triggering Act Again, any buffs you have do not lose their turn count).
8. Fixed a problem where your ATK would be additionally increased when attacked while equipped with the "Gargoyle Jacket" item.
9. Fixed a problem where bosses could be displaced by Rainforce's skills in the Ancient Beckoning, Eternal Temple, Goddess Trial, and certain Challenge Level stages.
 
Other Adjustments:
1. After all heroes use skins, the Hero List, Avatar Frames, and Chat Avatars will all change to match the skin's appearance.
2. A "Quick Add" function has been added to the Alchemy interface, allowing you to quickly and conveniently select materials of specified rarities in batches.
3. Added a "Fight Again" function, so that instead of exiting from the Battle Report screen after a battle, you can directly go ahead and fight the same battle again. This function can be used in the following stages: Aniki's Gym, Angelica's Special Training School, the Goddess Trial, the Bonding Realm, and Secret Realm Limited-Time Event repeat stages.
4. Unit movement types will now be divided into the following 5 categories in all hero and soldier interfaces: Infantry, Cavalry, Flying, Aquatic, Terrain Master. Changes to movement types caused by passive skills or buffs will also be displayed on the corresponding interfaces in real time.
5. Added a Quick Claim function for Daily Missions.
6. Added a "Hide UI" function to the Hero interface and Bond interface, making it more convenient for players to view the models of their heroes after hiding the UI.
7. Optimized the hero Friendship display in the Bond interface. In addition to showing Friendship Level, Heart Bond progress will now also be displayed.
8. Normal drops from Angelica's Special Training School Lv. 60 and Lv. 65 have been upgraded (does not include Daily Reward drops).
9. Previously, when network errors occurred, sometimes players would be unable to return to their previous battle after disconnecting and reconnecting. Players will now have the option of returning to the battle, but will be able to start again from the first round, and an error prompt will be given when such an error occurs.